Shows a rank badge on every player in the match, and tracks your own MMR after every match.
Ranks come straight from Rocket League's own backend — exact tier, division and MMR for the
whole lobby, no daily limit.
Default: gitato relay
Out of the box the tracker asks collect.gitato.net, which holds one reader
account for everyone. Nothing to set up. What leaves this machine: the lobby's player ids.
Optional: your own reader account
Runs the same lookup from this machine, independent of the relay. It needs a separate
Epic account (free; it never has to start the game): one account allows only one session, so
your playing account must not be used here — that would disconnect the game.
- Create a free Epic account for the tracker (or use a family member's spare account).
- In a private browser window, open the Epic login page and sign in as that account.
- The page then shows a short JSON text — copy the
authorizationCode value (or the whole text) and paste it here.
The login is stored on this machine only (psynet-auth.json) and renews itself while the tracker is in use. What leaves this machine: the reader account's login and the player ids of the lobby.
Fallback: RapidAPI key
Used only while neither the relay nor a reader account answers. Online lookup
(RapidAPI "Rocket League API", rocket-league10) — what leaves this
machine is the player's platform and in-game name, nothing else.
- Create a free account on
rapidapi.com
- Subscribe to "Rocket League API" (
rocket-league10, free plan)
- Copy your
X-RapidAPI-Key and paste it here
The free plan allows 10 lookups per day, and a 3v3 lobby
holds six players — so an answer is kept for 30 days, and opponents are looked up before
teammates.
The key is stored only in this browser and used only for rank lookups via the local server. Without a key, badges show ? (your own badge still uses your Rank card).